Facepunch’s survival sim Rust has had a busy 2025, adding its medieval-themed primitive mode at the start of the year, introducing a massive jungle biome in March, and experimenting with radical changes to its progression systems and meta through the summer and autumn. But the biggest planned patch of 2025 was the naval update, which aims to expand Rust’s survivalist battles to the oceans, letting players build their own ships and exchange cannon blasts in seaborne conflicts.
But players hoping to get their pirate on in Rust will have to keep their powder dry a while longer, because the naval update has been delayed.
In a blog post on Facepunch’s website titled “Shipwrecked”, COO Alistair McFarlane explained the situation: “For almost 12 years we have managed to deliver weekly updates or, in more recent years, guaranteed monthly updates with meaningful changes. It has become part of Rust’s identity. Turning up, every month, without fail. Not today,” he wrote.
Consequently, Facepunch has pushed the naval update’s release back to February 5, 2026. McFarlane laments letting players down by “missing the update window we have never missed before,” but he says the studio would “feel worse shipping something half baked.” It’s just like Shigeru Miyamoto once said: “Who knows how Mario will look like in the future? Maybe he’ll wear metallic clothes.”
Wait, sorry, that’s the wrong quote. I meant the one about delayed games being good eventually. Look, it’s December, alright? We’re all tired. Let’s consider this a learning experience and move on.
The naval update’s delay doesn’t mean players will go through the holidays without so much as a stocking filler, however. McFarlane says that “some of” the changes and additions Facepunch planned to release this week will be folded into a Christmas update on December 18. This will be followed by a smaller update in January that will introduce “light changes” and an overview of Facepunch’s plans for Rust across 2026.