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Bramble: The Mountain King review


Need to Know

What is it? A dark action-adventure infused with Nordic myths and legends.

Release date April 27, 2023 

Developer Dimfrost Studio

Publisher Merge Games

Reviewed on Radeon 5700 XT, i5-9600K, 16GB RAM

Link Official site (opens in new tab)

Fairy tales, in their original forms, are not the reassuring bedtime stories we remember from our childhood. Jack and the Beanstalk caps off its home invasion with a murder. Beauty and the Beast revolves around extortion and an imprisoned child bride. Dimfrost Studios understands those fables’ dark subtext and, drawing as much from Nordic folklore as from the niche subgenre of macabre platformers, has crafted in Bramble: The Mountain King a world that’s enchanting and unsettling in equal measure—even if the accompanying challenge fails to match its inspired mood.

Young Olle wakes up in the middle of the night to discover his sister gone and their cabin, nestled near the edges of the forest, eerily quiet. Determined to find Lillemore, the worried child musters his courage and, against his mother’s advice, ventures outside into the domain of trolls and fairies. Backstory details are shrewdly left hazy: we know little of the siblings’ parents, their situation, or the mysterious stretch of countryside they inhabit—an ambiguity that only adds to the slowly escalating sense of menace. Only the narrator’s gentle voice interceding in crucial moments with vital clues and a handful of beautifully illustrated tomes found scattered throughout illuminate the origins of the game’s tragic heroes and villains.

(Image credit: Merge Games)

Despite the sumptuous 3D scenery inviting you to wander off, Bramble remains a strictly linear affair, taking its cues from beloved children-in-peril adventures like Limbo and Little Nightmares. The sleepy gnome villages, desolate swamps, and moonlit copses may look expansive but offer few diversions. There’s nothing to do other than press on, the camera jostling you forward, discouraging unnecessary exploration. Even its few collectibles, in the form of wooden figurines of the saga’s grotesque cast, are tucked within the predetermined path, rarely necessitating a detour.



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