I prefer to play my games without mods or console commands to get as close to the intended experience as possible. But sometimes something breaks and you need to reset your character, you have an accessibility need, or maybe you’re just 1,000 hours into your game and aren’t worried about doing stuff in-engine anymore. That’s what console commands are for. Like any big crafting game should, Satisfactory has a variety of console commands available. Continue on for how to use those commands, and what cheats are available.
Before we dive in, cheating in Satisfactory isn’t as simple and straightforward as we might hope. There are a variety of console commands available, but most of them pertain to user preferences. To use actual cheats, you’ll have to install a mod.
How to use Console Commands
Look at the upper-right corner of your keyboard. You should see a key that has one or more of these characters: ~, `, or §. That last one is pretty standard on a lot of European keyboard layouts. Pressing this will bring up the console.
How to use Cheats
We have a full list of Console and Debug commands further down, but we would be remiss in not mentioning our favorite command: Cheats.
For Cheats to work, you’ll need to download and install the Satisfactory Mod Loader (SML), with additional information in the Satisfactory Modding Documentation.
Some of our favorite Cheats include: NoPower, NoCost, TurboProductionMode, and Teleport. NoPower still requires that you wire up your machines, but you don’t have to actually power them. NoCost makes machines and the like free to place. TurboProductionMode turns crafting at the bench into an instantaneous affair. Finally, Teleport puts you wherever you like on the map, which is great for when you manage to get yourself into a precarious position between a big drop and some predators who haven’t noticed you just yet.
Below, you’ll find listings for all console, debug, and cheat commands, per the Satisfactory Modding Documentation page and the Satisfactory wiki on Fandom.
All Console, Debug, and Cheat commands
Console Commands
| ? (without pressing Enter) | Shows a list of all commands, both useable and unusable. |
| materialFlowAnalysis recipeName[FString] | Finds the items required for all craftable items per second. The item name is case sensitive, and the FString (item name) should follow the same string indicated in the item’s Blueprint Path. |
| Gamma [number] | Changes gamma (brightness) level. |
| Pause | Pauses the game. Enter again to unpause. |
| r.Atmosphere [0/1] | Activates/deactivates the atmosphere. |
| r.Fog [0/1] | Activates/deactivates the fog. |
| r.ViewDistanceScale | Sets render distance of objects like trees and foliage (value is multiplicative). |
| foliage.LODDistanceScale | Changes how higher-quality LOD models are shown at a distance. |
| r.Shadow.DistanceScale | Sets render distance of object shadows (value is multiplicative). |
| r.ScreenPercentage [percent] | Sets internal resolution scale. |
| r.TemporalAACurrentFrameWeight [number] | Sets the impact of the current internal frame on the final image (range of 0-1). |
| r.TemporalAAFilterSize | Sets spread of TAA samples. |
| r.TemporalAASamples [number] | Sets the number of samples to use for TAA (2-5 reduces jitter). |
| r.Tonemapper.Sharpen [number] | Changes the amount of a sharpen filter. |
| r.StaticMeshLODDistanceScale [number] | Controls level of detail for static meshes. |
| r.LandscapeLODBias [number] | Changes terrain geometry from a far distance. |
| Grass.densityscale [number] | Sets the grass density. |
| pool.light.count [number] | Sets the amount of rendered lights. |
| pool.light.lightshaft.count [number] | Sets the amount of rendered light shafts. |
| Stat FPS | Activates FPS counter. |
| Stat Levels | Displays level streaming information. |
| Stat Unit | Displays various statistics such as Game time, Frame time, and GPU time. |
| Suicide | Kills and respawns you at the HUB. |
| t.MaxFPS [number] | Sets maximum framerate. |
| FOV [number] | Changes field of view. |
| ToggleDebugOverlay [0/1] | Displays debug information. |
| SaveWithNewSessionName [name] | Saves your current session under a new name. |
Debug
| AI | Unknown, presumably shows enemy or vehicle information. |
| AKAUDIOSOURCES | Displays number of active audio sources. |
| ANIMATION | Unknown, presumably displays information on the animation that is playing. |
| BONES | Unknown, presumably shows bone connection information. |
| CAMERA | Shows information on camera position. |
| CIRCUITS | Shows information on any circuits/power networks in your world. |
| COLLISION | Unknown, presumably displays information of collisions. |
| FACTORY | Displays the number of structures built by players. |
| FACTORYCONNNECTIONS | Unknown. Causes lag. |
| FORCEFEEDBACK | Shows information on force feedback values. |
| INPUT | Shows information on which input method is being used and which keys/buttons are being used. |
| NET | Unknown, presumably shows multiplayer connection information. |
| NONE | Displays default information and hides everything else. |
| PHYSICS | Shows physics-related information (player velocity/speed etc.) |
| POWER | Unknown. Causes lag. |
| RADIATION | Shows information on the radioactivity subsystem. |
| RADIATIONSPHERES | Displays spheres where radiation would affect players. |
| Reset | Hides all debug information. |
| SIGNIFICANCEMANAGER | Shows information on sounds being played. |
| TRACKS | Shows information on railroad subsystem on tracks. |
| TRAINSCHEDULER | Shows information on train schedules. |
| TRAINSIGNALS | Displays train signal information. |
| TRAINS | Shows information on any existing trains. |
| VEHICLE | Shows information on the player’s vehicle. |
| WEAPON | Displays information on held weapons. |
Cheats
| Teleport | Teleports you to where your cursor is looking. No range limit. Be careful of teleporting outside of the map by accident. |
| God | Toggles god mode, making you immune to damage. |
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