HomeGames & eSportsFounder of Dwarf Fortress and Caves of Qud publisher Kitfox Games says...

Founder of Dwarf Fortress and Caves of Qud publisher Kitfox Games says its procgen sims for sickos are ‘giving storytelling tools back to the people when games and passive media took them away’


Kitfox Games was founded in 2013 by a group of four acquaintances. They had almost no shared history, varying levels of experience, different tastes in games, and—despite their hopes of being a PC-first studio—an obligation to their incubator investor to release a mobile game.

12 years later, Kitfox has released four of its own games, including hack-and-slash Moon Hunters and sword dating sim Boyfriend Dungeon. And along the way, it’s become one of the premier publishers of games for arch-sickos: Its catalog includes acclaimed story simulators like Six Ages, hyperdense procgen sandboxes like noir space-sim Ostranauts, MoMA-featured masterwork Dwarf Fortress, and Hugo Award-winning roguelike fever dream Caves of Qud.

(Image credit: Kitfox Games)

Kitfox founder, creative director, and head of publishing Tanya X. Short told PC Gamer that while its reputation for sprawling, arcane simulations has taken prominence in recent years, Kitfox remains a game developer at heart. Even while finding breakout publishing successes with Dwarf Fortress and Caves of Qud, Kitfox has been hard at work on Streets of Fortuna, its upcoming entry in the lineage of systems-dense sims.



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